Meet Kate Hazen, a graphic designer, brand architect, creative genius extraordinaire.
She is one of the most excellent creative directors that I have ever met, and she has so much to offer our group in terms of pushing us to think bigger and with less constriction. In this convo we talk about the time she designed a LARPing game for her company’s conference. We also talk about how she became cool with being weird, about tattoos, and about the CC Summit.
Resources:
Walker Percy, "Lost in the Cosmos"
https://www.amazon.com/Lost-Cosmos-Last-Self-Help-Book/dp/0312253990
Thinking with Type
https://www.amazon.com/Thinking-Type-2nd-revised-expanded/dp/1568989695
The Timeless Way of Building
https://www.amazon.com/Timeless-Way-Building-Christopher-Alexander/dp/0195024028
Sustainable Packaging Design
Don't Make Me Think, Revisited
The works of Twyla Tharpe, the work and talks of Stefan Sagmeister, the work and process of Seb Lester and Aaron Draplin.
Kate Hazen Links:
And this weird work she’s done: